Behind the Scenes:
Since
this class is highly open ended, I was bombarded with a wealth of
primitive ideas for creation. This is the one that simply
made the cut - stated plainly, I thought I could have the most fun
making a movie. I had a tough time crafting a coherent plot
that would keep the viewer interested, so I filmed as I thought - and
vice versa. The
story centers on the stresses a young man faces when the world's audio
turns upside-left.
I
was intrigued with gross sounds at first. I had been eating
spaghetti for lunch and dinner over the past few weeks (cheap and easy
to make), so my first sound was the noise that comes from a bowl when
you're
mixing the noodles and sauce together...kinda gross. I also
wanted to record my intestines or stomach digesting food using a
contact microphone, but I couldn't get one in time. Another
obstacle I faced was being the main character and the main
cameraman. One of my friends helped me with filming for a few
scenes, but for the rest, I embraced the vices of our
millenial generation and utilized the concept of vlogging, or video
blogging (which is actually another slang for video web logging).
And
finally, there was the actual procurement of sound. At first,
I tried recording on a two dollar microphone through my computer, but
the quality was extremely poor. Then I checked out a shotgun
microphone from the RTF "cage." I ended up recording my sound
on the video camera and only using the audio portion (i.e. spit sounds,
smacking lips). The
biggest help came from the Internet when I Stumbled Upon an emporium of
downloadable sounds (through a Creative Commons license) called The Freesound
Project. With the click of a button, I was
downloading farts, neighs, quacks, and even the 'bleeps' used
in television to censor curse words (fu-[bleep!]). Huge help.
Regarding
the acting, it was extremely difficult to get in the mind of a 20 year
old college student and even more difficult to portray one accurately
(very similar in mannerisms to a 4 year old). Looking
back, I wish I had displayed life outside of my one-character world,
such as going outside in public.