From 2D to Virtual Representation
The Proposal: Choose six of the twelve drawings. Copy the drawings so they fully occupy 6 squares of the same size. Make a physical cube of the drawings such that each drawing represents a side of the cube. Using Form-Z, construct a model that references each drawing in its proper perspectival position but that is no longer constrained as a cube. The forms and gestures in the drawings should gain dimension. Before this project, I had never worked on Form Z and I had no idea how I would represent my cube. I played on the program for several hours and discovered some of Form Z's incredible functions. At first, I thought about manipulating the drawings themselves. Then I toyed with the idea of representing what I saw in the drawings. I started with the front side( represented in yellow) and then worked across to the right side. I then included what I perceived in the adjacent sides. Finally, I added a top and a bottom. I wasn't sure how to link all of the shapes and layers together, so I added conical shapes that run from the very bottom up through the top. They also represented the positve space represented in the top drawing. I color-coded each side of the model during its construction in Form Z. This helped me keep each section separate and determine how I would eventually connect them. After construction, I changed the original colors but tried to distinguish the different "sides" from one another. I used a lot of grey and black but I also included red, blue, and yellow: the three colors present in "Broadway Boogie Woogie". The bottom and front sides reminded me a lot of the original basswood model I constructed and they reminded me of the painting. This model took a lot of time to create but I learned a lot about Form-Z in the process. It's a lot more difficult to build a model in virtual 3-d than it is to build a model out of wood. In Form-Z, I didn't have the physical pieces in my reach. I spent a lot of time trying to figure out how to navigate in the different planes in Form-Z and it was often confusing. I enjoyed learning about the program and the possibilites it creates for constructing virtual images.
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