Every journey tells a story...

Journeys: The Fable, The Story

The Inspiration
The Inspiration

The Purpose
The Purpose

The Location
The Location
The Credits
The Credits

The Library
The Library

The Creator
The Creator
The Problems
The Problems
The Design
The Design
The Possibilities
The Possibilities




The Journeys Project is an installed visual project to be introduced in April of the year 2001.
Its premise lies in the concept of attaining a spiritual and emotional journey through physical
means. The viewer will enter the "opening" of the labyrinth drawn on the ground and follow it to
the center of the project where a large square room will stand. Upon entering the room, viewers
will interact with various items representative of mini-"labyrinths" through sensors (particularly
motion, proximity, weight, etc). The various items will have a consumptive theme, one item in
particular requiring that the user consume some portion of it. Upon leaving the room, the viewer must travel back around through the labyrinth to return to his point of origin physically carrying with
them a piece of the installment.

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