The Advanced Communication Technologies Laboratory |
ACTLab Courses:
The Challenge of Multimedia
- Undergraduate; Prof. Sandy Stone
The Challenge of Multimedia is an intensive general introduction to the theory and practice of interactive technologies. The course provides an overview of leading theorists of interface design, and the opportunity to work with interactive equipment to produce an interactive project (this is a course requirement).
This course teaches the interface design process through lecture, discussion and student projects. Students learn to analyze the ways in which people who use computers are affected by them, so that they can more effectively create software to meet particular needs. We explore design principles of esthetics, harmony, respect, creativity, emotion and mindfulness. General topics include: design process, user perspective, information representations, interaction methods and usablility studies. The midterm and final projects focus on creating prototypes that employ both information architecture and interactive technique as communication mediums.
This course explores the cutting edge of experimental interaction design through lecture, discussion and student projects. Students extend their skills in using interaction as a communication medium to hardware and remote network interfaces. Students work in groups, learning to manage the complexity of birthing new technolgy. Semester long group projects include the design, development and testing of prototype systems tht integrate novel hardware, software and telecommunication components.
This course teaches advanced applied human-computer interafce and information design through lectur, discussion and student projects. Students extend their skills in using interactions as a communication medium to integrate whole system interafces and complex information architecture. Projects are interwoven with the study of interface history and trends, ranging from solo rapid prototypes to longer term group projects that involve design, documentation, development and rigouous usabilty testing.
In this course we examine issues of interafce and agency from a strongly theoretical perspective. Class is in a seminar format, drawing from texts at the intersection of cultural and gender theory, new technology, theories of representation and production, and emergent discourses such as cyborg and virtual systems theories.
Readings are continually updated. Students are expected to add their own readings to the list and to coordinate discussions of the issues thus raised. Grading is based on either an essay or a demo. It is expected that the essay will raise issues at the cutting edge of interface discourse; and that the demo, if chosen, will represent an original contribution to interaction research.
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