Authorize Dialog Box


This area shows the number of remaining authorizations that are stored on your key disk. Each time you authorize a computer, one authorization is used up.


Click in this button to authorize your hard disk.


Click in this button to run Final Draft without authorizing your hard disk.


Bookmarks Dialog Box


This field allows you to rename the currently selected Bookmark.


This list displays all of your script's Bookmarks. Click on a Bookmark to select it (after which you can rename, delete or go to it). Double-click on a Bookmark to jump to it without closing the dialog box.


Click in this button to delete the currently selected Bookmark. Only the Bookmark name and not the associated text in your script will be deleted.


Click in this button to close the dialog box and jump to the selected Bookmark in your script.


SmartType Lists Dialog Box


This field allows you to rename the currently selected list item.


This list displays all the items in the currently selected SmartType list. Click on an item to select it for editing or deleting. Click and drag an item to change its ordering in the list.


Click in this button to add a new item to the list. The Name field will automatically be selected, ready for you to start typing a name for the new item.


Click in this button to delete the currently selected item.


Click in this button to load a set of items from disk. You may load items from a standalone file or from another script (* .FDR). Note: Only the currently selected set (Character, Scene heading or Transition) will be loaded.


Click in this button to save the current set of items to a standalone file. Note: Only the currently selected set (Character, Scene heading or Transition) will be saved.


This shows you how many items are in the currently selected SmartType list.


Click in this button to alphabetize the items in the currently selected SmartType list.


Click in this button to rebuild the items in the currently selected SmartType list. For example, if rebuilding characters, Final Draft will empty the current list, then examine your script, adding all the characters from your script.


SmartType maintains separate lists for Characters, Scene headings and Transitions. To display and work with one of the SmartType lists, make sure the appropriate type is selected in this field.


Select this option to enable Character matching by SmartType.


Select this option to allow SmartType to guess the next character when typing dialog.  SmartType will use the last character who spoke.


Select this option to enable Scene Header matching by SmartType


Select this option to enable automatic (cont’d) placement when a character’s dialog is interrupted by action.


Select this option to enable Transition matching by SmartType.


Select this option to show the SmartType window as you are typing.


Select this option to keep the SmartType windows alpabetized.


Select the color for the SmartType options to use.


Select Colors Dialog Box


Click in this button to choose the background color for your script.


Click in this button to choose the text color for your script.


Click in this button to choose the color used by SmartType when it indicates a match in your script.


Click in this button to choose the color used for the special characters that are drawn when the Invisibles menu command is checked.


Check this box to set the Background, Text, SmartType and Invisibles colors to values that are consistent with your system's current color scheme. The current scheme can be viewed and modified from the Appearance tab of the Display control panel (Windows 95 and NT).


Macros Dialog Box


This field displays and allows you to edit the Macro Name for the currently selected macro. When Ctrl+Alt, Ctrl+Shift or Ctrl+Alt+Shift is pressed a list of macros and their corresponding shortcut keys is printed out on the status bar. The Macro Name is used for this for conciseness' sake. Therefore, it is a good idea to use short macro Names.


This field displays and allows you to change the shortcut key used to invoke the currently selected macro. Any Function key or Ctrl, Ctrl+Alt, or Ctrl+Shift, or Ctrl+Alt+Shift key combination can be used. Note that keyboard shortcuts assigned to menu commands or elements will override macro keyboard shortcuts.


This field displays and allows you to edit the Macro Text for the currently selected macro. The Macro Text is used when you press the corresponding macro key combination (Ctrl+Alt+ a number key or Ctrl+Alt+Shift+ a number key). It is entered directly into your script.


If this field is set to anything other than "None," then when a macro is invoked, a new paragraph of the selected element is created (unless you are already in that element). For example, if a macro ('INT. ') has a Macro Element of Scene heading and you are at the end of Action when you invoke it, the macro text ('INT.') will be entered on a new Scene heading.


If this field is set to anything other than "None," then when a macro is invoked, the Macro Text is first entered into a paragraph of the Macro Element(if any) and THEN a new paragraph of the Transition To element is created.


This list displays all of your script's macros. You can select any macro with a click of the mouse. Once selected, its settings can be modified. The currently selected macro can also be deleted, unless it is one of the first twenty macros in the list.


Click in this button to create a new macro.


Click in this button to delete the currently selected macro. You may delete any macro other than the first twenty in the list.


Enter an alias to be used to invoke the currently selected macro in this box. An alias is text that you type into your script, that gets automatically replaced with a macro.


Check this box to have Final Draft intelligently replace the aliases that you enter in your script. For example, if you defined a macro to insert the text ‘this’ whenever the alias ‘tihs’ was typed, then the Smart Replace option would match the case of the macro text that got inserted with the case of the typed-in alias (tihs = this, Tihs = This, TIHS = THIS).


Check this box to have Final Draft replace the typed-in alias only if it is a whole word and not part of a larger word.


Check this box to have Final Draft present a pop-up window when an alias is entered. If this option is enabled and the Enter key is pressed when the pop-up window is presented, then the Macro will be entered, otherwise it won’t be.


Check this box to have Final Draft replace a typed-in alias only if it matches the alias’s case exactly. For example, if an alias ‘Jan’ existed and you typed ‘jan’ in your script, it would not match if you enabled this option.


Select which elements you wish to allow the current macro to be invoked by its alias from. For example, if you had a macro that inserted ‘(V.O.)’ and its alias was ‘VO’, then you would most likely only want that alias active in the Character element, since ‘(V.O.)’ is a character extension.


Click in this button to load a set of macros from disk. You may load macros from a standalone file (which ends in .MCR) or from another script (which ends in .FDR).


Click in this button to save the current set of macros to disk.


Edit User Dictionary Dialog Box


This field displays and allows you to edit the currently selected word in the User Words list.


This list displays all the words in the user dictionary.


Click in this button to add a new word to the user dictionary.


Click in this button to delete the currently selected word from the user dictionary.


Title Page Item Editor Dialog Box


Enter the text for the title page item in this field. You can press Enter to create a new paragraph.


This area shows all the font-related attributes for the title page item. These attributes include the font name, point size, and stylistic variations such as bold, italic and all caps.


Clicking in this button brings up a dialog box that allows you to select the font, size and style for the whole title page item.

Note -- it is not possible to select font attributes for just part of a title page item.


To change the alignment of the title page item, select the desired alignment from the list.


Mores & Continueds


To turn on display of dialogue breaks at the bottom of pages, check this box.


To turn on display of dialogue breaks at the top of pages, check this box.


To change the label that appears for dialogue breaks at the bottom of pages, edit this field.


To change the label that appears for dialogue breaks at the top of pages, edit this field.


To turn on display of scene breaks at the bottom of pages, check this box.


To turn on display of scene breaks at the top of pages, check this box.


To change the label that appears for scene breaks at the bottom of pages, edit this field.


To change the label that appears for scene breaks at the top of pages, edit this field.


To print a running page count for the scene after the scene break's top of page label, check this box.


This area shows all the font-related attributes for the scene and dialogue break labels. These attributes include the font name, point size, and stylistic variations such as bold, italic and all caps.


To change the font, size and style of the scene and dialogue break labels, click in this button.


New File Defaults Dialog Box


To use the macros from the current script in all newly created files, check this box.


To use the ScriptNote styles from the current script in all newly created files, check this box.


To use the Elements from the current script in all newly created files, check this box.


Page Layout Dialog Box


To print the header on the first page of your script, check this box. Normally, headers are printed out beginning on the second page.


To print the header at the top of the pages of your script, check this box. If you are not in Speed View, the header will also be drawn at the top of your pages if this box is checked.


Use this field to choose which page # the first page in your script is to be considered. For example, if this number was three, then the first page in your script would be considered by Final Draft to be page #3, the second to be page #4, etc.


Choose how revised lines are marked by Final Draft. You can have Final Draft mark them with an asterisk (*), or [X], or turn off revision marking.


Choose the horizontal position where the revision mark appears on the page.


If you wish to show scene numbers on the left hand side of your script, check this box.


Choose the position where the left scene number is shown.


If you wish to show scene numbers on the right hand side of your script, check this box.


Choose the position where the right scene number is shown.


This area shows all the font-related attributes that are used when drawing the revision marks and scene numbers. These attributes include the font name, point size and stylistic variations such as bold, italic and all caps.


Clicking in this button brings up a dialog box that allows you to select the font, size and style for drawing revision marks and scene numbers.


Select the amount of space that exists between the top of the paper and where the actual text of your script starts (not the header or scene and dialogue break labels). This should be larger than the top paper margin value.


Select the amount of space that exists between the bottom of the paper and where the actual text of your script ends (not the scene and dialogue break labels). This should be larger than the bottom paper margin value.


Select the amount of space that exists between the top of the paper and where the header is placed. This should be less than the top page margin value.


Select the amount of space that exists between the bottom of the paper and where the scene and dialogue break labels are placed. This should be larger than the bottom page margin value.


You can subtly affect the line spacing for every single line in your script from this drop-down list box. The possible choices are Very Tight (not recommended), Tight, Normal and Loose. Use the Tight setting if you need to make your script fewer pages in length and the Loose setting to make your script a little longer. This is one method of "cheating" in Final Draft.


Select this option to force dialog and action to page break only at the end of a sentence, not in the middle.


Print Characters Dialog Box


This area shows all the font-related attributes that will be used to print out the selected SmartType List. These attributes include the font name, point size and stylistic variations such as bold, italic and all caps.


Clicking in this button brings up a dialog box that allows you to select the font, size and style for the SmartType List printout.


If you wish to print the keyboard shortcuts for each item in the selected SmartType List, check this box. The keyboard shortcut is the shortest sequence of characters that needs to be typed in order to match a given item’s name when SmartType is enabled.


Click this button to print out the selected SmartType List. You will then be presented with a standard Windows Print dialog box, where you can specify desired printing options.


Scene Report Dialog Box


This area shows all the font-related attributes that will be used to print out the Scene Report. These attributes include the font name, point size and stylistic variations such as bold, italic and all caps.


Clicking in this button brings up a dialog box that allows you to select the font, size and style for the Scene Report.


Click this button to print out a Scene Report. You will then be presented with a standard Windows Print dialog box, where you can specify desired printing options.


Print ScriptNotes Dialog Box


This list contains the ScriptNote styles from your script. You may click any item on the list to turn its selected status on or off. Only ScriptNotes of the selected styles will be printed.


To sort your ScriptNotes by ScriptNote Marker, check this box. Otherwise, ScriptNotes are printed in the order that they appear in your script.


Click this button to print out ScriptNotes from your script. You will then be presented with a standard Windows Print dialog box, where you can specify desired printing options.


Reformat Dialog Box


To change the currently selected paragraph to this element, click in this button or press the keyboard shortcut given in brackets. The paragraph will be changed and the next paragraph in your script will automatically be selected.


To delete the currently selected paragraph, click in this button.


To select the next paragraph, click in this button.


To select the previous paragraph, click in this button.


To close this dialog box, click in this button.


Adjust Locked Page Dialog Box


Choose from this list, the page number that you wish to change the currently selected paragraph to.


Renumber Scenes Dialog Box


Select this radio button if you wish to renumber over existing scenes. Generally, you will use this setting until you go into production and lock your script.


Select this radio button if you wish to keep existing scenes and only renumber newly created scenes (those scenes that have not been assigned a number or label yet). If a newly created scene is in between two existing scenes, it will become an 'AB' scene. For example, if a new scene exists between scene 1 and scene 2, its number will be '1A'.


Select this radio button to begin scene renumbering from the top of your script.


Select this radio button to begin scene renumbering from the current selection.


Enter the starting scene number in this field.


Click in this button to renumber your scenes.


Revision Styles Dialog Box


This field allows you to rename the currently selected revision style's name.


This field allows you to select a color for the currently selected revision style. When revised text of this revision style is displayed on screen, it appears in this color.


This list displays all of your script's revision styles. Select any item to edit its name and color.


Click in this button to add a new revision style to the list.


Click in this button to delete the currently selected revision style.


This box allows you to select zero or more font styles for the currently selected revision style. When revised text of this revision style is displayed on screen, it appears in the font styles selected in this box.


ScriptNote Styles Dialog Box


This field allows you to edit the name of the currently selected ScriptNote Style.


This field allows you to edit the symbol used in displaying ScriptNotes of the currently selected ScriptNote style. Any alphabetical or numeric symbol can be entered into this field as well as some other symbols like ?!@#$%^, etc.


This list displays all of your script's ScriptNote styles. Click on an item to select it for editing.


Click in this button to add a new ScriptNote style to the list.


Click in this button to delete the currently selected ScriptNote style.


Spelling Checker Dialog Box


The currently selected word in your script is displayed in this area. This word either does not appear in Final Draft's dictionaries or there is a specific problem with it. For example, if a word starts a sentence and is not capitalized, Final Draft will stop and display that word in this area.


You can choose to ignore paragraphs of any element type by clicking on the desired element in the list. More than one element can be selected for ignoring.


This field contains the word that replaces the currently selected word in your script, when the Replace button is clicked. By default it contains the first word if any in the suggestions list but can be changed by clicking another suggestion or editing the field yourself.


This list shows the best guesses that Final Draft makes on the spelling of the selected word in your script.


Click this button to replace the selected word in your script with the text that appears in the Change To: edit field.


Click this button to look up a word that you have entered in the "Change To:" edit field. Final Draft will rebuild the suggestion list based on the word you have entered.


Click this button to skip the selected word and proceed with the spell check.


Click this button to add the selected word to the User Dictionary and proceed with the spell check.


Click this button to stop the spell check and close the dialog box.


Click this button to edit the user dictionary.


Select a language from this list.


Select this to check capitalization.


Select this to check for repeated words, for example in this this sentence the work “this” is repeated.


Select this to check spelling as you type.


Enter words to be included in your own dictionary here.


This is the list of words currently in your dictionary.


Press this to add a new word to your dictionary.


Press this button to delete a word from you dictionary.


Thesaurus Dialog Box


Enter the word that you would like to see a thesaurus entry for in this field. You can view the entries for the most recent items by clicking in the drop-down arrow of this field and selecting an item.


This field displays a thesaurus entry. Click-a word in the entry to copy it to the Word field. Double-click a word to replace the currently selected text in your script with it.


Click this button to replace the currently selected text in your script with the word in the "Word:" field.


Click this button to look up the Thesaurus entry for the word in the "Word:" field.


Title Page Dialog Box


Click in this button to load a previously saved title page from disk. You may load a title page from a standalone file (*.TP) or from another script (*.FDR).


Click in this button to save the current title page to a standalone file.


Click in this button to print out the current title page.


Click in this button to select every item in the title page.


Click in this button to edit the currently selected field. This button is only enabled if one and only one item is selected.


Click in this button to align the selected fields to the selected field with the solid border. You can align the top, bottom, left and right edges as well as the horizontal and vertical centers.


Click in this button to center the selected fields on the title page. You can center the fields either horizontally or vertically.


This area displays a miniature title page. You can select, move and resize fields with the mouse. In addition, you may double-click a field to open it up for editing.


Unauthorized Final Draft Dialog Box


Type in the drive letter of your 3 ½" floppy drive. Typically, this is the A drive, but it is not uncommon for it to be the B drive.


Click this button to quit Final Draft. If you do not have your key disk, you should click this button.


Print Dialog Box


This field displays the currently selected printing device (which could be a Fax).


Click this button to change setup options for your printer.


Select how many copies of your script you wish to print.


Select the print quality from this drop-down list box.


Enter a set of pages to print in this field. Examples:

1	Just prints page 1.
2-5	Prints pages 2-5.
1,3A,10-17	Prints page 1, page 3A and pages 10-17.


Select this option to print all pages in your script.


Select this option to print only the odd pages in your script. Normally, you would use this option in conjunction with the "Print Even Pages Only" option to print a script so that both sides of each piece of paper is printed on. (You would need to make two passes to do this, first printing odd pages, then printing the even pages on the backs of the odd pages.)


Select this option to print only the even pages in your script. Normally, you would use this option in conjunction with the "Print Odd Pages Only" option to print a script so that both sides of each piece of paper is printed on. (You would need to make two passes to do this, first printing odd pages, then printing the even pages on the backs of the odd pages.)


Check this box if you wish to print your script in reverse order.


Check this box if you wish to print your title page with your script.


Check this box if you wish to print the text in your script in color.


Check this box if you wish to print revised text in color.


Check this box if you wish to only print the revised pages only. All pages that contain the current revisions will be printed out. For example, if the current revision style was Red, then all the Red Pages (pages containing red revisions) would be printed out.


Identifies the currently selected printer.


Click here to change the properties for the currently selected printer. This will affect how your script prints out and may also affect print settings in other applications you use.


Describes the state of the selected printer -- for example, busy or idle.


Identifies the active printer.


Identifies the location of the active printer.


Miscellaneous information regarding the active printer.


Prints your entire script.


This option is unavailable from Final Draft.


Prints specific pages.


Find/Replace - Goto Dialog Box


To specify what text to search for, enter it in this field or click the down arrow and select from the most recent entries.


To specify what text is used to replace the text specified in the Find What field, enter it here.


Check this box to tell Final Draft to only match whole words only. For example, if you were searching for 'car,' Final Draft would not match it with 'carnivore' if this box was checked.


Check this box to tell Final Draft to distinguish between uppercase and lowercase letters. For example, if you were searching for 'car,' Final Draft would not match it with 'Car' or 'CAR' if this box was checked.


You can choose to ignore paragraphs of any element type by clicking on the desired element in the list. More than one element can be selected for ignoring.


Click this button to find the next occurrence of the "Find What:" text. The states of the "Match Case" and "Match Whole Word Only" checkboxes are used in matching the "Find What:" text.


Click this button to replace the currently selected text in your script with the text in the "Replace With" field.


Click this button to replace all the occurrences of the "Find What:" text with the "Replace With" text. The states of the "Match Case" and "Match Whole Word Only" checkboxes are used in matching the "Find What:" text.


This button expands the Find/Replace dialog box to allow you to select additional find/replace options.


If this radio button is selected, Final Draft searches from the current position towards the end of your script.


If this radio button is selected, Final Draft searches from the current position towards the beginning of your script.


From this list of elements select the type of element you wish to go to.


Select here the specific item to goto.


Find the next item.


Find the previous item.


Elements Dialog Box


To make a paragraph of the currently selected element always appear at the top of a page, check this option.


You can rename the currently selected element in this field.


This field allows you to rename your user-defined elements. Right now, this field is disabled and grayed out because one of the built-in elements is currently selected.


This is a list of all the element types that appear in your script. Each element has a set of attributes associated with it that appear in this dialog box. Each dialog box control reflects the setting of the currently selected element. Therefore you can modify the settings for any element in this list.


Clicking in this button will create a New element. By doing so, you can add additional customized elements.


This button allows you to delete the currently selected element.


This button allows you to delete your user-defined elements. Right now, this button is disabled because one of the built-in elements is currently selected.


This field lets you define the transition element for the currently selected element. For example, suppose that the transition element for Scene Heading is Action (which it is by default). This means that when you are at the end of a scene heading paragraph and press the Enter key, a new Action paragraph is automatically created, ready for you to type it in.


This field lets you associate a shortcut key combination with this element.


This field lets you choose to paginate your own user-defined elements in the same way as a built-in Final Draft element. For example, in a musical, you can have a user-defined song element that is paginated the same as dialogue. In this case, song paragraphs would be broken across pages the same way dialogue is.


This button will bring up a dialog which shows all the font-related attributes for the currently selected element. These attributes include the font name, point size and stylistic variations such as bold, italic and all caps.


Clicking in this button brings up a dialog box that allows you to select the font, size and style for the currently selected element.


This button applies the text font and size that's currently associated with the selected element to all elements. Keep in mind that it does not apply stylistic attributes such as bold, italic or the all caps setting.


This control allows you to set the alignment for the currently selected element.


This control allows you to select how much space appears before a paragraph of the currently selected element's type. Select 0 for no extra space, 1 for one line of blank space and 2 for two lines of blank space, or type the desired amount directly in this control.


This control allows you to select the line spacing of the currently selected element. Select 1 for normal line spacing, 1.5 for one half of a blank line between lines, 2 to insert one line of blank space between each line of text in a paragraph and 3 to insert two lines of blank space between each line of text.


This field displays and allows you to modify the Left indent for the currently selected element.


This field displays and allows you to modify the Right indent for the currently selected element.


This field allows you to choose the shortcut key for the currently selected element. When a shortcut key combination is pressed, a new paragraph is created of the element that is associated with that shortcut key. Shortcut keys can be any alphabetical or numeric key or function key. With function keys (except for F1, the help key) there is no need to press the Ctrl key at the same time.


This is the Sample Text area. This displays sample text using the currently selected element attributes.


This is the OK button. Clicking in this button, dismisses the current dialog box, keeping any changes you may have made while in the dialog box.


This is the Cancel button. Clicking in this button, dismisses the current dialog box, discarding any changes you may have made while in the dialog box.


This button allows you to load a set of elements from disk. Final Draft keeps a set of default element sets in the Elements folder for screenplays (screen.elm), sitcoms (sitcom.elm) and stageplays (stage.elm). You can load any of these in addition to the element sets if any that have been previously saved. You may also load element sets directly from a Final Draft script file.


This button allows you to save the current elements to an element file.


Click this to display an overview of this dialog box.

For Help on an item, click [image] at the top of the dialog box, and then click the item.


Help is available for each item in this group. Click on the question mark at the top of the dialog box and then click the specific item you want information about.


General Tab of the Preferences Dialog Box


If this checkbox is checked, a new Untitled script is created automatically every time Final Draft is started up.


Check this box if you want Final Draft to paginate your scripts exactly the same as Final Draft Macintosh. With this option on, your scripts will be slightly shorter.


Check this box if you wish to have Final Draft automatically save your script at timed intervals.


This field enables you to select the time interval (in minutes) that Final Draft will wait before performing an auto-save.


Check this box if you want to have Final Draft ask you if you want to auto-save. Otherwise, Final Draft will automatically save your file without asking.


This option, when checked will display your script with a frame around each page with a margin of about half an inch on each side. The disadvantage of this option is that you see less of your script on the screen.


If this box is checked, pressing the F1 key will bring up Final Draft's help system. If unchecked, the F1 key is free for use as an element shortcut.


Check this box if you wish to have Final Draft place the most recent scripts that you have worked with in the File menu for easy access.


This field enables you to select how many scripts Final Draft places in the most recently used file area of the File menu.


Check this box if you wish to enable Drag-And-Drop editing. Drag-And-Drop allows you to drag selected text from one location to another. You can even drag text from one script window to another.


Check this box if you wish to enable Smart Quotes. Smart Quotes are quotes that are correctly slanted to the left or right. For instance, if some text was quoted, the first quote would be slanted left and the last quote would be slanted right.


Check this box to make Final Draft break Action and Dialogue paragraphs at sentences when splitting them between pages.


Check this box if you want to enable SmartType matching for Characters.


Check this box if you want to enable SmartType matching for Scene headings.


Check this box if you want to enable SmartType matching for Transitions.


Check this box if you wish to use function keys as the shortcut keys rather than Ctrl-0 through Ctrl-7. This checkbox only applies to new scripts that you create and not to existing scripts.


Choose the levels of Undo that you desire to have. For example, with levels of Undo set to 5, you can undo up to the last five actions. It is probably a good idea to not choose more than 10 levels of Undo unless you have more than 16 Megabytes of RAM (memory).


Check this box if you wish for your script to automatically scroll as you drag the scroll bar indicator (thumb) of the scroll bar. If you have a slow machine, you will probably want to have this item unchecked.


Check this box if you wish for items in the SmartType pop-up window to be alphabetized.


Check this box if you wish for items in the SmartType pop-up window to be alphabetized.


Check this box if you wish for SmartType to automatically enter a guess when you start a new Character element. SmartType uses the second to last character who speaks in the current scene as its guess.


Check this box if you wish for SmartType to add (cont’d) when a character speaks two or more times in a row. The actual extension is gotten from the Top of Next Page label field in the Mores & Continueds dialog box.


Check this box if you wish to disable SmartType. You need to use this when you wish to enter a scene heading, transition or character that is a prefix of another existing item. (Ex. Entering 'CURT' when 'CURTIS' already exists)


Check this box if you wish for SmartType to automatically pop-up a floating list of matching items as soon as a SmartType match occurs.


Check this box if you wish Final Draft's spelling checker to report repeated words in your script.


Check this box if you wish Final Draft's spelling checker to report words at the beginning of sentences that are not capitalized.


Editing Tab of the Preferences Dialog Box


No Help Available

No help is available for this area of the window.


No Help Available

No help is available for this message box.


Select this check box to show headers in your script.


Select this check box to show a header on the first page of your script.  If you have elected not to show headers this option cannot be modified until you change the Show header selection.


Select this check box to show footers in your script.


Select this check box to show a footer on the first page of your script.  If you have elected not to show footers this option cannot be modified until you change the Show footer selection.


Select the starting page number for your script.  For example, entering 3 here would make the first page of your script page 3, the next page would be page 4, and so on.


Clicking this button inserts a special symbol into the header or footer that is replaced by the current page number when the header or footer is displayed or printed.


Clicking this button inserts a special symbol into the header or footer that is replaced by the current date when the header or footer is displayed or printed.


Clicking this button inserts a special symbol into the header or footer that is replaced by the current scene when the header or footer is displayed or printed.


Clicking this button inserts a special symbol into the header or footer that is replaced by the current Header or footer Label when the header or footer is displayed or printed.


Clicking this button inserts a special symbol into the header or footer that is replaced by the current revision style when the header or footer is displayed or printed.


The ruler lets you modify the indentation of the selected paragraphs.


This is a special symbol (which can be generated by pressing the Page # Button) which is replaced by the current page number when the header is displayed or printed.


The focused scene is indicated by a light gray rectangle. Its purpose is to allow you to select multiple scenes using the keyboard. It can be moved with the arrow keys and scenes can be selected or deselected with the space bar key.


Type your scene heading into this field, or click the down arrow and choose an existing scene heading.


Type some action into this field. You may leave this field empty if you wish.


If this button is selected, this scene will be added after the current scene in the Scene Navigator window.


If this button is selected, this scene will be added after the last scene in the Scene Navigator window.


Click this button to print to fine tune where cards get placed on the page. You can shift cards left or right and up or down by a specified amount.


Select this option if you are printing to Final Draft Laser-Perforated Index Card Stock. This option prints 3 by 5 in. index cards (3 to a page).


Select this option if you aren't printing to Final Draft Laser-Perforated Index Card Stock. You will be able to choose how many cards across and down to print per page.


Choose how many columns of cards to print per page.


Choose how many rows of cards to print per page.


Choose this option to print a border around each card.


Choose this option to print your cards on a gray background.


Click this button to find out more information on how to order perforated index card paper from Final Draft.


Select the amount of space to shift cards horizontally. For example, choosing -0.50" would shift all cards to the left by half an inch.


Select the amount of space to shift cards vertically. For example, choosing -0.50" would shift all cards up by half an inch.


    Revert Changes Button

Reverts changes made to the selected paragraph's settings to that of the element it belongs to.


Add New Scene Dialog Box


Print Cards Dialog Box


Printing Adjustments Dialog Box


Toolbars Tab of the Customize Dialog Box


Final Draft Commands Tab of the Customize Dialog Box


You can rename the selected toolbar in this field. Note: The two built-in toolbars Standard and Script cannot be renamed.


Select a toolbar from this list. Selected toolbars can be renamed or deleted. However, the two built-in toolbars Standard and Script can only be reset to their original configuration. Any toolbar can be shown or hidden by clicking in the checkbox next to it.


Click in this button to create a new toolbar.


Click in this button to delete the selected toolbar. If one of the two built-in toolbars is selected, then this button will read Reset and clicking in it will reset the selected toolbar to its original factory configuration.


Check this box to have Final Draft show onscreen information about any Toolbar button when the pointer pauses over it. This setting applies even when this dialog box is closed.


Check this box to have your toolbars look and act like toolbars appear and behave in Microsoft’s latest products. Otherwise, Toolbars will have the appearance they had in previous versions of Final Draft.


This box displays categories of commands, organized by menu name. Click on a category to see what commands are assigned to it.


This box displays all the commands for the currently selected category. To add a command button to a toolbar, select it and drag it to the desired place in the desired toolbar.


This box displays a description of the command that is currently selected in the Commands box.