CS378, History Of Computing Project Proposal Due 2004 Oct. 7 Reports for History of Computing CS378
For my Project I propose that I research the history of Digital 3D animation. This would consist of looking at the origins of where Digital 3D animation began, who played key roles in the development and what technologies were used. Specifically I would like to see how Digital 3D animation became a successful medium for film making. This topic is significant to the history of computing because Digital 3D animation brought together not only a unique culmination of computing power, but a unique set of developers. Digital 3D animation brought together art and technology through visual representations of compiled code. Digital 3D animation has also helped make significant software and hardware advances because of their taxing production and playback needs. My paper will consist of an introduction, 3 main topics, with 2 minor topics per main topic and conclusion. In my introduction I will layout the overlying theme of my paper, then introduce my 3 main topics of the paper. These 3 topics are: flight simulators, early 3D animation and technology developed through 3D animation. The two subtopics for flight simulators are: the origin of 3D flight simulation and the development of 3D simulators. For my second main topic the two minor topics will be: the origins of commercial 3D animation and the development of commercial 3D animation films. The third topic's minor topics will be: technologies used and who developed them. I will then conclude by restating my over lying theme and provide insight into how this topic has contributed to the history of computing. Annotated Bibliography
“The Art of 3D Computer Animation” http://www.artof3d.com/timelines.htm (accessed 2004Oct
3) "Tron and the Last Star Fighter" http://www.cs.unc.edu/~zimmons/tron.html (accessed
2004Oct 3, please note the server was down when I attempted to download
the site)
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