A hamster. 2 hours of video. 80 video clips. All playing
at random...Sort of
Initially, the goal was to convince viewers that the
video was a live streaming video-feed, giving those
watching not only the opportunity to watch a hamster
move 24 hours a day, but also to somwhat control his
environment. Later, I decided that nobody was going
to be fooled, so I jazzed up the video with series of
snazzy character-intro scenes, and plopped in Journey's
Final Countdown.
But the random movements worked as such....
Each time a clip would end, a series of random clips
was played depending on what side of the screen Marbles
walked off of. For instance, if Marbles stepped off
the left side of the screen, the application would randomly
launch only clips where Marbles reappeared on the left
side of the screen. The purpose was to preserve the
idea that what you were watching was live, because it
would have shattered the illusion to see Marbles step
off the left side and instantly reappear on the right
like an 80s video game! Similarly, if Marbles disappeared
down the center bottom, he would reappear at the center
bottom.
As far as controlling his environment goes, there were
a series of buttons allowing viewers to either feed
him, have somebody put him in his ball, or have somebody
set his wheel down. There were dozens of video clips
showing these acts. Including 6 clips of me just putting
food in front of him. It was hoped to, again, preserve
the illusion if something was slightly different each
time the FOOD button was pressed.
Overall, the project went over well, but the class
was clued in that it was fake from the very beginning.
Still the clips worked seamlessly, and Marbles does
indeed move smoothly from one side of the screen to
the other through a series of randomly launched clips.