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Objective |
The objective
of this project/report is to take an in-depth look at how multimedia
production is implemented within the confines of ones own "personal
media system". A personal media system loosely consists a way
to input media, process media and export media. This website contains
examples of such systems in an effort to help the independent multimedia
production community think about new and innovative solutions to current
limitations we face. Examples of current limitations vary, some view
the fact that current broadband connections do not offer comparable
upload
speeds as download as a limitation, others might feel that the current
non standardization of HD technology is a limiting factor. Barriers
to entry of multimedia production will be looked at such as technological
knowledge base, computer technology costs and other issues. |
In order to
begin a loose definition of "personal multimedia production",
I will give a basic example followed by 2 more examples that vary
in complexity and capabilities.
Basic
Example
Case Study 1
Case Study 2
The
case studies and glossary sections constitute the project part
of the website. The report section contains analysis on the data
collected as
well as
theorization as to what the personal
multimedia
system relationship with the cyborg is, was and one day might be.
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